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[转载发布] Common Events Deck

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    2026-7-12 04:10
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    灌水之王

    发表于 昨天 12:14 | 显示全部楼层 |阅读模式
    Isc_CommonEventsDeck V 1.1.0
    ISC

    Introduction

    This plugin allows you to draw common events that do not repeat, just as you would when drawing from a deck of cards.

    Features
    It allows you to randomly draw an event from a list of events chosen by the developer, as if it were drawn from a deck of cards (in this case, common events). The event will not repeat until the "deck" is reshuffled. Several features can be customized, such as:

    - Creating your own "deck" of events to draw from.
    - The ability to add a new pool of events to the existing one during the game.
    - The ability to add single events to existing decks during the game.

    Screenshots


















    How to Use
    - You can define all events in the initial deck by prefixing the event name with the tag <deck>.
    To draw a common event from the deck, simply invoke the `plugin command: drawevent`.

    - Adds a new block to the initial deck.
    This command can be used during the game to add a new block of events that have the tag <deck_add> at the beginning of their name.
    invoke the `plugin command: addEvents`.

    - Add single events.
    To add a single event to the deck, no type of tag is needed, only the related plugin command.
    invoke the `plugin command: event [ID]`.

    - Shuffle Common events Deck.
    invoke the `plugin command: shuffleDeck`.

    Parameter of plugin:
    Show if you want to see a message when the deck is shuffled. Choose the type of message to display and where to display it.

    Versatility: This plugin can be used for various mechanics beyond just creating a deck from which to draw. For example, you could create NPC dialogues, image extraction, or, if you're familiar with RPG Maker, you could even create random plot branches. Simply put, anything your imagination can create through common events can be included in a hypothetical deck from which to draw. Enjoy!

    Possible issues with other plugins and mechanics: The plugin does not check if you have already called the common event using other methods; it only excludes the common event from the deck if the event is called through the specific plugin command (keep this in mind).

    Plugin Commands / Script Calls
    prefix tag:
    - <deck> main deck
    - <deck_add> add a new block of events

    Plugin commands:
    Draw event from deck: drawevent
    Shuffle the deck: shuffleDeck
    Add a single event to the deck: event [ID]
    Add a new block of events: addEvents



    Demo
    The demo is an RPG Maker project where you can experiment.

    Download
    What you'll find is a project in RPG Maker MV. You are free to experiment directly with the demo.



    (rpg maker mv) Common Events Deck by Ischenderun



                                            ischenderun.itch.io                               




    Terms and Credits
    You can use the plugin on both commercial and non-commercial projects. Just credit: Ischenderun or ISC.
    Free to use.


    本贴来自国际rpgmaker官方论坛作者:ISC处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/common-events-deck.171708/

    本帖子中包含更多资源

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