设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 100|回复: 0

[转载发布] Ryusa Footstep Sound Effects System

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    2026-7-12 04:10
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    7959

    主题

    864

    回帖

    3万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    29925
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    38778

    灌水之王

    发表于 昨天 11:48 | 显示全部楼层 |阅读模式
    Ryusa Footstep Sound Effects System

    v1.2

    Responsive footstep sound efx when actor moving

     ​

    Check this vedio for pireview:​





     ​

    Features

    Unique sound samples (up to 10) for each type of terrains

    Randomized with Round-Robin Algorithm, Samples from each certain type of terrain will be playing back randomized

    Introduced 'Anti Machine-Gun Effect Suppressor' to make the sounds more humanizing


    How to Use

    By Double clicking the parameters to see the help infos.​

    I also packed a picture for people to quickly setting up.



    By default, ID mark - terrain type table:

    1 - Grassland, you can also use it as carpets.

    2 - Sand Roads.

    3 - Snow Roads.

    4 - Wood Floor.

    5 - Water or Ford.

    6 - Gravel Road.

    7 - Metals surface, you can also use it as Marble Roads.

    8, 9 and 10 is the user option, set what you want!*​

    *Note: Only available with Region ID


    Download

    Google Driver: https://drive.google.com/open?id=0B81cAcu1ewzCbGdHWmlCNHVOUVk

    What is...

    SpoilerRandomized with Round-Robin Algorithm
    Supposing there's a black box with a certain quantity of balls marked with a unique number,
    every time you pick up a ball and reading the number then put back in the box. You can do this action anytime if you want.
    And this smart box has a mechanism to make it possible that there's not the same number around the adjacent picking up.
    So if each sample bank from each terrain type is larger than 2 samples,
    you will not heard a same sample playing back once again while your next move or dash.
    Anti Machine-Gun Effect Suppressor
    While you like to use samples from yourself, even few samples. Let's say, only 1 sample of grass.
    Then your actor steps into grassland, you heard the footstep sound like a continuous machine-gun firing...
    By generating a random value around a certain range, this 'Suppressor' will be able to control the playback volume,
    Then with the ceiling volume to limit the maximum volume, the result of footstep playing back will be humanized.





    Recommended

    There's still a few little unsynchronized between sounds and graphics,​

    it's the problem of refreshing mechanism and the sound samples themselves.

    So I strongly recommend you guys using Sanshiro's AnalogMove with my plugin.

    Compatibilities

    Sanshiro - AnalogMove 1.33 or above

    This plugin locked some parameters while you are using AnalogMove:

    N Steps for 1 Sound when Dashing

    N Steps for 1 Sound when Walking

    Since AnalogMove or any other pixel-moving plugin will slicing the tile into pieces,

    the unit of 'step' has changed, such as one tile means 20 steps, so you should try a best number for them.

    Changelogs

    1.2 Terrain Type is increasing into 10, three types for user setting.

    1.1 Coding compacted and reset some parameters' default value.

    1.0 Compatible with Sanshiro's AnalogMove.

    OGG Resources Source From

    Merged from a MOD of The Elder Scroll V: Skyrim "IMMERSIVE SOUNDS - COMPENDIUM" by lazygecko

    Original Footsteps are provided from freesound.org by following providers:

    ABouch, Halleck, DasDeer, Corsica-S, ddunkley, nickb1608, mallement, Vosvoy, RutgerMuller, jwb4, cheeseheadburger, martinimeniscus

    Credits

    Ryusa @ Ryusa Works

    Released under the MIT Licence


    本贴来自国际rpgmaker官方论坛作者:tsunetakaryu处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/ryusa-footstep-sound-effects-system.51963/

    本帖子中包含更多资源

    您需要 登录 才可以下载或查看,没有账号?立即注册

    x
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-31 23:32 , Processed in 0.092399 second(s), 52 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表