Features
- Use Note tags to set for Actors (levels) or Classes (graphics)
- Possible to add job requirement based on conditions/ stat values
- There's a plugin command to open the job change menu
- Alternate layout with stats from another plugin
-- place dsJobChangeMenuAlt01.js below dsJobChange
Spoiler: Plugin Usage
Code:
* Note tag set for Actor
*
* <ignoreChangeImage>
* Appearance doesn't change even if the class changed.
*
* <classLevel[Class ID]:[Current Level]>
* Set the class current level
* [Class ID] - 0001~9999 Up to four digits can be set. (#)
* memberIndex - # of the party member who's the target of job change (0 is the first)
* changeActor - Actors can be switched in the menu (true / false)
*
* Example)
* ・Open the job change menu for the first actor
* OpenJobChangeMenu 0 false
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Preview
Note tag, Class samples-
Hero
Code:
<faceName:Actor1,0>
<characterName:Actor1,0>
<battlerName:Actor1_1>
<jobInfo:Somebody who possesses great bravery and carries out
extraordinary or noble deeds.>
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Warrior
Code:
<faceName:Actor1,7>
<characterName:Actor1,7>
<battlerName:Actor1_8>
<jobInfo:A person who is actively engaged in battle, conflict or
warfare; a soldier or combatant.>
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Mage
Code:
<faceName:Actor3,7>
<characterName:Actor3,7>
<battlerName:Actor3_8>
<jobInfo:A person who plays with or practices mystic arts.>
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Priest
Code:
<faceName:Actor2,6>
<characterName:Actor2,6>
<battlerName:Actor2_7>
<jobInfo:Who is trained to perform services at a temple.>
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dsJobChangeMenuAlt01.js
Note: This is an alternative to Yanfly Class Change Core plugin without support from another plugin other than optional addon.
This plugin is not compatible with Battle Formation plugin from Mokusei Penguin.
Credit and Thanks: Douraku
Terms of Use- Free for commercial and non-commercial use.