Allow player change difficulty during game or only once before game starts
Execute certain event commands depending on the active difficulty level
Modify damage formulas depends on current difficulty level
Create conditions for Enemies drops depends on current difficulty level
Apply modifications for Enemies parameters depends on difficulty level
You can create igonore list and keep constant parameters for certain Enemies (like bosses) for all difficulties levels
You can create replacements lists depends on difficulty levels and plugin will swap enemies right before battle automatically
How to Use:
All actual plugin instructions and commands are listed in the plugin help section.
I recommend download and check Demo project for better understanding how plugin works.