Author: Hakuen Studio
Introduction
Making climate changes can be tiring when you have a game based on them.
Every time you enter a house, having to remove the rain for example.
So this plugin facilitates climate management on maps automatically through the notes of each map, making the process easier and free of bugs or forgetfulness.
Features
• Automatically add or remove weather in any map via note tags
How to use
• Put on the map note tag:
<Weather: type, power, duration>
• Type can be: rain | storm | snow (it's not case sensitive)
• Power can be: A number from 0 to 9(not tested with more than this).
• Duration: Is a number(in frames)
• You can also use \v[id] on the weather map note tags(power and duration).
You can also set in the parameter if you want the plugin automatically clear the weather when entering in another map that doesn't have weather note tags.
Terms of Use
https://www.hakuenstudio.com/rpg-maker/terms-of-use
Update Log
Spoiler
Version 1.2 - 09/12/2020
- Add option to use \v[ID] on the weather note tag(Power and duration)
Version 1.1 - 08/30/2020
- Fixed a bug when the game initializes while test events in maps.
Version 1.0 - 05/12/2020
- Plugin release!
本贴来自国际rpgmaker官方论坛作者:Eliaquim处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/eli-note-weather-controls-your-weather-in-the-map-note-tags.126466/