Sigony's Bouncy People | v1.1
by Sigony
Image utilizes the "Time Fantasy" Resource Pack, [Copyright](C) Jason Perry.
Introduction
This plugin does the same thing as if you were to go into "event page > set movement route > stepping animation ON".
Except it does this by default for everyone, and you need to turn it off as the exception to the rule.
Why?
If you want everyone to bounce, for your screen to produce the cuteness that only comes from constant motion, you don't have time to make every individual event bounce.
This was inspired by
Pokemon Mystery Dungeon: Red Rescue Team on GBA, and its cute graphics.
Features
- Globally toggle the bounce of: party leader, followers, events using either plugin parameters or plugin commands.
- Toggle the bounce of a specific event.
- Blacklist events so that global changes don't apply to them.
Instructions
The
parameters will always apply the state when a map loads, meaning even if you specified whether they should be animated in the event, they'd still be globally changed regardless.
If you need an event to not be globally changed, add them to the blacklist in the parameters. You can also use a plugin command to alter the "bounce" of a specific event, which should work better than the 'set movement route > stepping animation' way.
Plugin Commands
Bounce - make everyone bounce (except blacklisted events)
StopBounce - make everyone stop bouncing (except blacklisted events)
BounceLeader - make the party leader bounce
StopBounceLeader - make the party leader stop bouncing
BounceFollowers - make your followers bounce
StopBounceFollowers - make your followers stop bouncing
BounceEvents - make all events bounce (other than blacklisted)
StopBounceEvents - make all events stop bouncing (other than blacklisted)
BounceEvent eventId - make a specific event bounce
StopBounceEvent eventId - make a specific event stop bouncing
Bugs
If something unexpected happens, please explain in detail. It's likely that I haven't foreseen many situations where this plugin could break.There may be cases where bounciness needs to be applied, but hasn't been.
Todo
- Would like to alter frequency of animation, but moveFrequency doesn't appear to affect it, not really sure how to change, might figure it out at some point.
- Jumping? Probably not. But maybe. The animations are lacking, might look weird.
License
Credit me in your derivative works.
Free for personal, non-commercial and commercial use.
Distribute by linking to this post.
You can edit and redistribute, as long as you credit me and link to the original.
Changelog
v1.1 - fixed issue where an event would stop bouncing when its page changed.
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本贴来自国际rpgmaker官方论坛作者:Sigony处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/everyday-they-shufflin-sigonys-bouncy-people.126265/