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[转载发布] Dynamic Language Change

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  • TA的每日心情
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    2026-7-12 04:10
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    灌水之王

    发表于 6 天前 | 显示全部楼层 |阅读模式
    Hello everyone,

    I made a plugin for MV where you can change every system text (menu names, item names, hero descriptions, skill names, battle texts, etc. NOT show messages) in your game in runtime so making multilingual games is not impossible now. This is my first plugin ever so there can be errors/bugs or some other things that more experienced plugin makers could do more easily than me, so please be patient, I'll do my best to update my plugin if necessary.

    Every important info about my plugin can be found here: 

    https://gitlab.com/SamuelDivinium/rpgmakermv-languagechange-plugin

    as well as a downloadable project sample which you can open in MV, and various packages for you to just copy in and be ready to work with.

    If you are curious how this plugin works here is an online demo (nothing fancy): http://rpfactory.net/LanguageChangePlugin/index.html

    If you have any question or you want to report a bug you can do it here in this topic, but before you do that please look at the "Known bugs" section on GitLab, maybe I'm aware of that bug already. If you just want to share experiences about this plugin you can do it here freely as well.

    About licensing:

    These plugins are under CC BY-SA license. Basically you have to give me appropriate credits in your game if you use my plugins, but you can use it in non-commercial and commercial games without restriction. Also I would like to get a free copy of your game if you finished it, but it's not a must   


    For more information about CC BY-SA: https://creativecommons.org/licenses/by-sa/4.0/
    Click to expand...

    ~ Sam


    本贴来自国际rpgmaker官方论坛作者:SamuelDivinium处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/dynamic-language-change.53458/

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