Introduction
This script allows items to be equipped as accessories. These items can then be triggered by various things to make the actor that equipped the item use it on them self.
Item Notetags
<armor type: x> This sets the armor type to x.
<use occasion: x> Changes the occasion that the item is used.
<trigger> Identifies the start of trigger conditions
stat higher x; Trigger condition that stat is higher than x.
stat higher x%; Trigger condition that stat is higher than x% its max.HP and MP
stat lower x; Trigger condition that stat is lower than x.
stat lower x%; Trigger condition that stat is lower than x% its max.HP and MP
buff stat; Trigger conditon that stat has been buffed
debuff stat; Trigger conditon that stat has been debuffed
</trigger> Identifies the end of trigger conditions