This script enables you to have random properties for specified items. Add random property items using a new method found in the script.
Features
The ability to have random properties for weapons and armors. (Will probably add items as well in a upcoming patch.)
Easy to setup a random property value using the weapon/armor notetag field.
Randomized name for each id. (Optional, this will add a new name either after or before the original name.)
Compatible with XS - Popup Item.
And more!
Known disadvantages
As much as I wanted it to be completely randomized I prevented a bug so you cannot randomize an item more then once. (The name and the properties will be the same even if you add the same id twice or more.) I will try to implement a better way in a upcoming patch. If you really want the same item to be randomized more you can replicate it in the weapon/armor tab on the editor.
Screenshots
None.
How to Use
To install any of my scripts, open up your script editor and copy/paste the script to an open slot below Materials but above Main. Remember to save.