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[转载发布] EST - SelectCurrencyMZ

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    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    ■ Information      ╒══════════════════════════╛
    EST - SelectCurrencyMZ
    Version: 1.0
    By Estriole
    File name: .js

    ■ Introduction     ╒══════════════════════════╛
    This plugin is for selecting and defining custom currency.
    for example you entering another kingdom with another currency.
    or maybe shopping at rare medal shop must use rare medal.
    this could also use JP or SP or AP from another people
    plugin as long as that variable have getter and setter method.

    ■ Features         ╒══════════════════════════╛
    - select and define custom currency.
    - it could be anything that have getter and setter method
        ex: variables

      ■ Changelog       ╒══════════════════════════╛
       v1.0 2020.10.22           Finish the plugins

    ■ Plugin Download ╒══════════════════════════╛
    Coming Soon

    ■ Screenshots ╒══════════════════════════╛




    ■ Demo ╒══════════════════════════╛
    https://www.dropbox.com/sh/vhf1jhpydfr3vne/AACXtmj85frlI81AAmAcK50Ha?dl=0
    click download to download the entire folder.

    ■ How to use       ╒══════════════════════════╛
    1> in any event... call plugin command >> setCurrency
    2> fill the plugin command >> setCurrency -> Currency with
    your custom currency. the custom currency MUST have getter
    and setter method. what is getter and setter method?

    getter method: var x = mycurrency
    will get mycurrency value and place it in x

    setter method: mycurrency = 1000
    will set mycurrency to 1000. if there's no setter method will throw error.

    setter another setter method: mycurrency += 1000
    will add mycurrency by 1000. if there's no setter method will throw error.

    i also add some shortcut to $gameVariables... instead of
    using $gameVariables._data[variableid]
    we can use
    v[variableid]
    instead.

    DO NOT USE $gameVariables.value(variableid)
    since it's a function that did not have setter method.
    it's only getter function.

    ■ Dependencies     ╒══════════════════════════╛
    none

    ■ Compatibility    ╒══════════════════════════╛
    MZ is new engine... so i cannot say for sure.
    but it should be compatible with most things.

    ■ Parameters       ╒══════════════════════════╛
    None

    ■ Plugin Command       ╒══════════════════════════╛
    you can set and select your custom currency in event by using plugin command:
    >> setCurrency
        -> Currency : your custom currency... (must have setter method).
        -> Currency Unit : your custom currency unit... placed AFTER the value.
        -> BuyVocab : your custom currency buy vocab... so the shop change the vocabulary
        -> SellVocab : your custom currency sell vocab... so the shop change the vocabulary
        -> CancelVocab : your custom currency cancel vocab... so the shop change the vocabulary
        -> PossessionVocab : your custom currency possession vocab... so the shop change the vocabulary

    example:
    >> setCurrency
        -> Currency : v[1]          // will use variable 1 as custom currency
        -> Currency Unit : Soul     // your currency unit will called Soul. ex: 1000 Soul
        -> BuyVocab : Summon        // when at shop. Buy will replaced with Summon
        -> SellVocab : Sacrifice    // when at shop. Sell will replaced with Sacrifice
        -> CancelVocab : Leave      // when at shop. Cancel will replaced with Leave
        -> PossessionVocab : Owned  // when at shop. Possession will replaced with Owned

    >> resetCurrency -> reset the currency so it back using gold... also reset all vocab

    ■ License          ╒══════════════════════════╛
    Free to use in all project (except the one containing pornography)
    as long as i credited (ESTRIOLE).

    ■ Extra Credit ╒══════════════════════════╛

    ■ Support          ╒══════════════════════════╛
    While I'm flattered and I'm glad that people have been sharing and
    asking support for scripts in other RPG Maker communities, I would
    like to ask that you please avoid posting my scripts outside of where
    I frequent because it would make finding support and fixing bugs
    difficult for both of you and me.

    If you're ever looking for support, I can be reached at the following:
    [ http://forums.rpgmakerweb.com/ ]
    pm me : estriole

    also support to compatibility with VisuStella is not possible.
    because their code is obfuscated thus cannot be read by human.
    if there's incompatibility... please ask VisuStella Team.

    ■ Donate  ╒══════════════════════════╛
    If you want to support my work you can donate here
    https://www.makerdevs.com/profile/estriole

    ■ Author's Notes   ╒══════════════════════════╛
    None


    本贴来自国际rpgmaker官方论坛作者:estriole处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/est-selectcurrencymz.129118/

    本帖子中包含更多资源

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