Lore
Hi, I'm DekitaRPG, known irl as David. I do the tippy tappy code making.
Today is my birthday, so in typical programmer style I wrote a system to celebrate!!! I was going to release just just this system to the community today, but I felt like that wasn't quite a good enough gift. After thinking for a while I decided to pull another 12 plugins from my early access demo to make it up to a lucky 13 plugins. (10 internet points to the first person who correctly guesses what system I wrote to mark this occasion)!!
Anyway, here is a list of the plugins contained in this release:
RPG Core
SpoilerThis system contains the core functionality used by other plugins written by Dekita RPG. There are multiple new classes defined within this plugin that are critical for other systems to function correctly.
Sprites using Dragonbones armatures are defined by this plugin along with multiple other classes for managing Sprites, Scenes, & Settings. The only configurable option for this plugin is for setting the dragonbone images folder. Dragonbone images are used by other plugins of mine, but this core plugin is what handles the loading.
Dragonbones MV
SpoilerThis plugin does not do anything other than enable the use of dragonbones armatures within the RPG Maker MV environment.
The code itself was written by the Dragonbones Team & Other Contributors. I (DekitaRPG) only found a compatible version of the library and added functionality into my core plugin to allow the easy creation and control of animations created with dragonbones.
Dragonbones MZ
SpoilerThis plugin does not do anything other than enable the use of dragonbones armatures within the RPG Maker MZ environment.
The code itself was written by the Dragonbones Team & Other Contributors. I (DekitaRPG) only found a compatible version of the library and added functionality into my core plugin to allow the easy creation and control of animations created with dragonbones.
Dragonbone Battlers
SpoilerThis plugin allows for actors and enemies to be animated using dragonbones armatures. Use simple notetags to define the animations to be used during the various battle and menu states.
Battler Gauges
SpoilerAdds animated gauges for hp, mp, tp, and ct (tpbs charge time). Configure the gauge flow speed and type, and set the colors used for each gauge with ease. Also supports custom gauge sizes and positions.
Skip Party Command
SpoilerDoes what it says and skips the party command window in battle (fight/escape)
Sideview Actor Positions
SpoilerThis plugin provides some basic control over the positioning of the games sideview battle actors!!
Sideview Enemy Positions
SpoilerThis plugin provides some basic control over the positioning of the games sideview battle enemies!!
Game/Actor Birthdays & Date Checker
SpoilerEasily setup a birthday for any game actor, and even for the game itself!!
Actor birthday information can easily be changed with script calls, or preset using notetags. The games anniversary date is preset within the plugin parameters section!!
Additional script calls for use within conditional branches are available to allow you to check if the current date (on the users machine) matches either a specific date or month.
Using this you can easily have maps that only appear during certain months, or rewards for players who play the game on specific dates!!!
Animated Backgrounds
SpoilerFully animate all default game scenes with ease! Contains multiple options for controlling the various effects and parameters of all images. Capable of adding sprites, parallax backgrounds, layers of fog, or even dragonbones animations into any of the default game scenes.
Features include:
◉ Apply easing effects to all scene images (ease on scene start)
◉ Control opacity, scale, hue, and position for all scene images
◉ Add unlimited static images into game scenes
◉ Add unlimited parallax images into game scenes
◉ Add unlimited dragonbones images into game scenes
◉ Add unlimited particle images into game scenes
Balloon Position
SpoilerThis plugin allows you to set an offset for both the x and y positions of balloon icons. You can also use some script calls to alter the position during gameplay (does not persist across game resets)
Kursor Blink
SpoilerThis plugin allows for control over the cursor blink speed.
Window Opacity
SpoilerControls the opacity settings for the Window_Base class!! As all windows are children of the Window_Base class, by setting the opacity there it will affect all child classes also. Meaning, this plugin controls all window's opacity.
App Launcher Replacement
SpoilerCompletely changes how the engine initializes at startup, creating an animated loading system. Some basic customization options are available for controlling the information shown at boot, and also how it is formatted. This system also includes an asset preloader for images. must be configured in the js file itself as it is technically not a plugin.
Shots From The Screen
Spoiler
How To Make The Things Work??
See 'how to install' within demo project's zip file.
Shampoo & Conditioner, Rinse and Repeat
These systems are available for non-commercial projects only. If you have to ask whether your project is commercial or not, it probably is. See plugin details for commercial licence information.
Skreipt-Kal: The Commander Of Peasant Plugins
See individual plugin descriptions for script calls, notetags, and plugin command information - its why I spend hours of time writing them, it sure isn't for my benefit!
The One Thing You Care About!!
The demo for this project can be found
here!!
I work on plugins almost every day, and I intend on releasing more plugins at some point, but I'm in no rush. But if you have any features to suggest or bugs to report, let me know and I'll get them fixed, or consider adding them for the next release.
Until then, Happy Gaming :*
本贴来自国际rpgmaker官方论坛作者:??????处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/rpg-plugins-animations-birthdays-and-cool-dragons.129845/