设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 70|回复: 0

[制作教程] House upgrades - Decorate your house! (XP Ver.)

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    前天 04:10
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    4469

    主题

    864

    回帖

    2万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    22945
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    28308

    灌水之王

    发表于 7 天前 | 显示全部楼层 |阅读模式
    So I put together this quick little tutorial for XP users. A VX/Ace version will be coming soon  


    This tutorial shows you how to make a simple system for buying/upgrading items in the player's house/hideout/shelter/whatever you wish to call it.  


    To make the most out of this tutorial you'll need a basic understanding of comment eventsconditions, and switches.

    Keep in mind this probably isn't the "best" way to go about this. It's just the way I did it. Also, I apologize if there are any other tutorials like this, I couldn't find any while scouring the Internet (which is why I made this tutorial)  


    I also apologize in advance for my cringingly-old interface. This computer is old, so I set it like that so it would run faster.  


    Onto the tutorial!

    1. Make the starting map. Mine contains the interior of an empty house, and a bed. Put items that cannot be upgraded (such as the bed) as tiles on this map.





    2. Now make a new event. This event will be used to trigger the house upgrades, in other words it will be the "catalog" that you buy the items from. Choose a graphic - it can be a housekeeper/person, sparkly thing, book/magazine, anything. I chose a treasure chest for this tutorial. Now click OK - we will come back to this event later.





    3. Decide where you want to place your first house upgrade. I chose the reindeer head mount as an example, so I'm placing it on the wall. For things like shelves and vases etc, you'll want to place them on the floor. Make a new event on this square, and leave it blank. We will come back to it later.





    4. Now make a Common Event. Be sure to name it so you don't get confused! (Naming events is a good habit to make anyway). Leave the Trigger to None. Now create a new command to "Control Switches..." and make a new switch, name it after your house upgrade. Click OK, and click OK again. Your common event should now look like this





    5. Now go back to the blank event we created in Step 3. This will be a 2 page event (or more, depending on how many times you want to upgrade the single item).The first page should be completely blank





    The second page should have the tile of the upgrade as your Graphic (in this case, the reindeer head mount) and (THIS IS IMPORTANT) the switch ticked on under "Conditions" on the left. Choose the switch that we made in step 4. If you want to put some functionality to the item (healing/crafting/flavor text), now is the time to do it. (Simply event it as usual, but DO NOT TOUCH that switch condition). Click OK.

    6. Now go back to the "catalog" event we created in Step 2. You can ask the player what they would like to buy, then state the price. Make a conditional branch that checks for x amount of gold, and inside it, call the common event that we created in Step 4. Add flavor text and other possible upgrades to your liking.





    7. And viola! You have created your first house upgrade/buyable item. Have fun, and go nuts. If you have any tips on how to expand to this tutorial, post it below. I'd love to see your input  






    That's all for now!  



    本贴来自国际rpgmaker官方论坛作者:Randommerade处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/house-upgrades-decorate-your-house-xp-ver.27933/

    本帖子中包含更多资源

    您需要 登录 才可以下载或查看,没有账号?立即注册

    x
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-14 17:54 , Processed in 0.087052 second(s), 52 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表