Just an easy way to change your party size until a full plugin is made.
Requeriments:
1. Any program to open scripts (Notepad, Visual Studio, etc).
2.- (Optional) VisuStella Core Engine Plugin, VisuStella Battle Core Plugin and VisuStella Main Menu Plugin.
Tutorial:
1.- Go to your project folder -> Js folder -> Open te file "rmmz_objects".
2.- Go to the line of code 5422, or search for "maxbattleMembers", and change the number in "return" to whatever number will be the Maximum your game will allow. I recommend no more than 10 for the sake of screen space.
3.- Go to your game and create an event (better if its at the start of your game) that will set the initial limit of your party. It should look like this:
Make sure to Disable the Followers before the Script call and then enable them again so the game updates your follower list.
4.- And that's it. Now whenever you want to change your party size, repeat the same process and you will be done. The party size will be reflected in both the Main Menu and the Battle Scene.
Note:
All this can be done without using external Scripts, but I highly recommend using the VisuStella Plugins, otherwise your game will not properly align the HP/MP/TP bars while in battle; and if you have more than 4 members in battle at the same time, it will show them in two rows of 4, leaving the 5+ battlers hidden below the first 4.
Screen Shots:
A 5 member party without VisuStella Plugins:
Main Menu:
In battle. The 5° Member is hidden, but his action bar still charges, can attack, etc:
With VisuStella Plugins:
In Battle:
And that's it! Of course, the more Battlers you have, the more you will have to think about how they will look in the battle screen and you may need to modify your battle backs so they don't look like this: