Bonus Stat Allocation version 1.11
Created by Trihan
Introduction
This script allows you to open a scene to assign a specified number of bonus points to an actor's stats. It is highly configurable and can be used for a variety of things. It was originally commissioned by Clyve for a mercenary system, but as it's been 5 years since the commission request and Clyve no longer appears to be part of the community, I decided to release it to the public.
Features
- Open a scene to raise an actor's stats using bonus point allocation.
- Customise icons, stat labels, which stats to show, points required to raise, and points to raise the stat by.
- Can specify a variable that will be set to 1 when assignment is complete if you want to do something after the scene closes.
Screenshots
Spoiler: Screenshots
How to Use
Call the scene by using the script call "bonus_stats(actor_id, points)" replacing actor_id with the ID of the actor you want to assign points to, and points with the number of points to give them. Configuration options such as number of points required to raise are explained in the relevant section of the script.
Demo
No demo available at present.
Script
Spoiler: Script
FAQ
No questions at present.
Credit and Thanks
- Trihan
- Thanks to Clyve for making the original commission request.
- Navas and Sixth for MDEF suggestion and bug report
本贴来自国际rpgmaker官方论坛作者:Trihan处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/trilobytes-vx-ace-2-bonus-stat-allocation-v1-11-now-available.77018/