This script allows you to use full RGSS3 formulas for determining
which action an enemy will use. Uses enemy notetags to set-up.
Example
Use skill 4 if HP is > 50, else use skill 10
<ruby_actions> if self.hp > 50 4 else 10 end <end_ruby_actions>Downloads Get it Here!
Notes
Thanks to Tsukihime for noticing that the regex was set-up wrongly.
This does not take into account by default if the enemy can actually use the skills (MP costs, etc) so you should
handle any checks by yourself. If an enemy is given a skill order that it cannot use, the enemy will skip the turn.