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[转载发布] Element Combination System

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    2026-7-12 04:10
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    灌水之王

    发表于 2026-8-1 08:41:14 | 显示全部楼层 |阅读模式
    Element Combination System
    By FeaR


    I present today to you all my first script which I will use for my upcoming commercial game. =)

    Introduction

    IMPORTANT: This script is only to use for Actor 1 in the database!!!
    This script allows you to set up new elements that can be created if the player combines two or three elements together. For example, Earth and Water elements combine together a new Plant element. But the choice order is important too, so you can make a new Mud element by combining Water and Earth (not like the other order which creates Plant). This script even provides an own skill leveling system based on elements. Instead of learning dozens of Fire, Water and Earth skills, the actor only learn one skill per element. If the skill is used enough, element points can be earned to level up the element itself and this results in a stronger skill. Users of this script can determine how much a skill have to be used by the player to gain one element point.

    Features
    - create new elements which can be combined

    - new level up system for skills based on elements

    Screenshots

    SpoilerThe available skills of actor



    See here the available elements based on the skills the actor knows



    Level up the element...



    ... and the element is now one level higher and shows the current and next skill



    and so the skill based on fire element is replaced with the next level one



    learn some new skills...





    ...and the elements are available.



    you can combine up to three elements, but not every combination creates something new



    add some values to the variable (normally +1 when skill is used in battle) to made the elements available



    if you choose two elements which would create a new element, you can decide to choose NO...



    ...to try to combine three elements and see, if they create a new one



    create successfully a new element!



    but remember, the order you choose the elements is important too!





    and now, create a new element with three elements!!





    and all the new elements add a new skill



    REMEMBER! ALL the elements have to be in the database



    and don't forget the notetags and to add the variable use in the formula 



    ( sorry for some german text in the screenshots!! )



    How to Use
    Plug and play and customize!!!

    Script
    Can be found here!
     FAQ
    None yet.

    Credit and Thanks
    - By FeaR
    - Free to use in any non commercial or commercial project.

    Author's Notes
    I tested this script a lot to prevent errors and to display the texts properly. I higly recommend to use KilloZapit Word Wrapping Message Boxes, but in some rare cases the text is not wrapped the right way.

    I have no clue why, but if anyone find a solution, tell me. =)

    also this script would be compatible with Yanfly's Ace Menu Engine if the commands are added there (what I do for me).

    History

    v1.1 - some minor bugfixes
    v1.0 - initial release

    Demo

    not available

    Any criticism about a better way to code some parts of this script, please let me know. =)


    本贴来自国际rpgmaker官方论坛作者:FeaR616处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/element-combination-system.36143/

    本帖子中包含更多资源

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