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Overview
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This script provides the ability to create your own custom attributes for your
actors, together with it’s own scene which allows you to increase the
attributes. If you look at it, it doesn't provide as much as the other systems
out there. That is because the script is meant to be used as a "core" which
you could use to build your own, unique custom attribute system.
I added a scene by default so you could still use it without really needing
to know about how to make your own working scene for it since that is a pretty
big task, especially for those just starting out.
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Screenshot
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Spoiler
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Notes
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Look at the script itself
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Download
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Get it here:
http://lescripts.wordpress.com/rgss3/custom-attribute/
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Changelog
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Version 1.01 - Made the windows be disposed right away when exiting
Version 1.10 - Added attribute bonus (more info at script header)
Version 1.11 - The background sprite is now removed upon exit
- Modified the way the on_custom_attribute_increase is handled (more info at script header)
Version 1.30 - Added capability to show only specific attributes per actor and also to dynamically unlock and re-lock attributes per actor.
Version 1.31 - Added a fix for the font settings of the description and actor windows, they now work.
本贴来自国际rpgmaker官方论坛作者:Engr. Adiktuzmiko处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/custom-attributes-v1-31.32767/