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    <title>同能RPG制作大师 - RPG Maker XP 讨论区</title>
    <link>http://rm.rgss.cn:50505/forum-60-1.html</link>
    <description>Latest 20 threads of RPG Maker XP 讨论区</description>
    <copyright>Copyright(C) 同能RPG制作大师</copyright>
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    <lastBuildDate>Sun, 26 Jul 2026 23:57:08 +0000</lastBuildDate>
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    <item>
      <title>Charge Turn Battle (CTB) System (Final Fantasy X / Tactics style)</title>
      <link>http://rm.rgss.cn:50505/thread-8708-1-1.html</link>
      <description><![CDATA[Charge Turn Battle System
by
MobiusXVI
​
Release Notes
Feb 2015 - v. 1.0  Initial Release
Jul 2015 - v. 1.1  Customizable Turn Icons
Aug 2015 - v. 1.2  Beastiary Expansion
Jun 2023 - v. 1.4  Clean up code and reformat
Aug 2023 - v. 1.5  Beastiary Cu ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 14:00:41 +0000</pubDate>
    </item>
    <item>
      <title>KHiddenDesc XP</title>
      <link>http://rm.rgss.cn:50505/thread-8692-1-1.html</link>
      <description><![CDATA[KHiddenDesc XP

by Kyonides​

Introduction

Hide a specific object\'s description until you have used it either on the map or in battle.

What kind of object am I talking about here? 


Well, it can be either a weapon, an armor, an item or even a ski ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 13:40:58 +0000</pubDate>
    </item>
    <item>
      <title>KWeatherArea XP</title>
      <link>http://rm.rgss.cn:50505/thread-8684-1-1.html</link>
      <description><![CDATA[KWeatherArea XP

by Kyonides​

Introduction

Did you ever want to set a custom weather effect depending on a given area on the current map?
Now you can do it in RMXP! 


NOTES

[*]This scriptlet uses script calls to make that happen. 

[*]Here an ar ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 13:27:11 +0000</pubDate>
    </item>
    <item>
      <title>Battle Speed Boost Script</title>
      <link>http://rm.rgss.cn:50505/thread-8671-1-1.html</link>
      <description><![CDATA[Battle Speed Boost Script
by Meiro

Hey everyone! I’ve been a lurker around here for a while, mostly staying in the shadows, but I’m want to share this scriptlet with you. Although scripting is not really my forte, I think this one turned out prett ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 12:24:04 +0000</pubDate>
    </item>
    <item>
      <title>Non Kombatant XP</title>
      <link>http://rm.rgss.cn:50505/thread-8655-1-1.html</link>
      <description><![CDATA[Non Kombatant XP

by Kyonides​

Introduction

This scriptlet allows you to prevent a certain hero from being present during battles.

This feature can also be disabled at any given time.

There are separate calls for party members and individual her ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 11:10:52 +0000</pubDate>
    </item>
    <item>
      <title>ToggleTimer XP</title>
      <link>http://rm.rgss.cn:50505/thread-8639-1-1.html</link>
      <description><![CDATA[ToggleTimer XP

by Kyonides​

Introduction

Do you want to be able to show or hide the default game timer?
Then don\'t wait anymore and start using my script right away! 


It also includes a feature to let you set its horizontal alignment with ease. ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 10:51:41 +0000</pubDate>
    </item>
    <item>
      <title>KBattleFront XP</title>
      <link>http://rm.rgss.cn:50505/thread-8623-1-1.html</link>
      <description><![CDATA[KBattleFront XP
Version0.11.0

by Kyonides


This is an Animated Front View &amp; Side View Battle System!​

After reading a couple of threads where people complained about fellow scripter\'s battle system, I decided that I could give it a chance. The GU ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 10:18:30 +0000</pubDate>
    </item>
    <item>
      <title>Mobius&amp;#039;s Quest Journal</title>
      <link>http://rm.rgss.cn:50505/thread-8607-1-1.html</link>
      <description><![CDATA[Quest Journal
by
MobiusXVI
​
Release Notes
]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
<enclosure url="http://rm.rgss.cn:50505/data/attachment/forum/Code:" length="



Introduction
I wanted to create a plain looking, but robust quest/journal system that was akin to the one found in Skyrim. I also wanted to make it as user friendly as possible while still givin ..." type="image/jpeg" />      <pubDate>Sun, 26 Jul 2026 09:32:31 +0000</pubDate>
    </item>
    <item>
      <title>FancyChoices XP</title>
      <link>http://rm.rgss.cn:50505/thread-8591-1-1.html</link>
      <description><![CDATA[FancyChoices XP

by Kyonides​

Introduction

Are you tired of the old and ugly show choices window? 

Then this script is right for you! 


It is almost a Plug &amp; Play Script! 


There is just one little but common issue here:

What happens when you  ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 08:52:13 +0000</pubDate>
    </item>
    <item>
      <title>State Slip Skills</title>
      <link>http://rm.rgss.cn:50505/thread-8575-1-1.html</link>
      <description><![CDATA[State Slip Skills
by
MobiusXVI​


Release Notes
Sep 2014 - v. 1.0 Initial Release
Oct 2014 - v. 1.5 Improved DBS Integration
Feb 2020 - v. 1.6 Improved compatibility with other scripts
Jul 2020 - v. 1.7 Fixed obscure bug where \&quot;regen\&quot; type skills ap ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 08:20:28 +0000</pubDate>
    </item>
    <item>
      <title>KAftermathSpoils XP</title>
      <link>http://rm.rgss.cn:50505/thread-8560-1-1.html</link>
      <description><![CDATA[KAftermathSpoils XP

by Kyonides​

Introduction

The title tells you what this scriptlet is all about: healing based on the battle aftermath.

How does it work? 


It\'s very simple! Just set the values of a series of ranges, i.e.

]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
<enclosure url="http://rm.rgss.cn:50505/data/attachment/forum/Ruby:" length="



...and ..." type="image/jpeg" />      <pubDate>Sun, 26 Jul 2026 07:35:46 +0000</pubDate>
    </item>
    <item>
      <title>ReKordChoices XP</title>
      <link>http://rm.rgss.cn:50505/thread-8544-1-1.html</link>
      <description><![CDATA[ReKordChoices XP

by Kyonides​

Introduction

This scriptlet allows you to auto-select 2 game variables that will store the choices list ID for the selected event page and the number of times you have selected a given option.

The value of that game ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 06:47:07 +0000</pubDate>
    </item>
    <item>
      <title>KEnemySwitch XP</title>
      <link>http://rm.rgss.cn:50505/thread-8528-1-1.html</link>
      <description><![CDATA[KEnemySwitch XP

by Kyonides​

Introduction

Have you as a game developer ever wanted to switch between different enemy troops during battle?
I mean, you would force the party to face 2 or more troops in a single battle.
The catch here would be that ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 06:32:25 +0000</pubDate>
    </item>
    <item>
      <title>KSkillUnstable XP</title>
      <link>http://rm.rgss.cn:50505/thread-8512-1-1.html</link>
      <description><![CDATA[KSkillUnstable XP

by Kyonides​

Introduction

Do you want your heroes to learn unstable skills?

Then this script will let you implement such a feature with ease. 


Just add Skill IDs to the UNSTABLE_SKILL_IDS array and that\'s it! 


What are the  ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 05:28:16 +0000</pubDate>
    </item>
    <item>
      <title>Automatic Updating Switches and Variables XP</title>
      <link>http://rm.rgss.cn:50505/thread-8496-1-1.html</link>
      <description><![CDATA[Automatic Updating Switches and Variables
By SailCat​

Introduction
This script turns switches and variables into auto-updating by binding an expression to it.

Features
XP, unlike VX or VA, allows only switches, variables and self switches to be us ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 04:52:22 +0000</pubDate>
    </item>
    <item>
      <title>Add Note Support for XP Database</title>
      <link>http://rm.rgss.cn:50505/thread-8480-1-1.html</link>
      <description><![CDATA[This sole-created script adds no game-performing features, only to add a \&quot;Note\&quot; field support for XP database, which is a later-generation feature starting from RGSS2.
The Note support will open a new horizon for game scripting, save numerous efforts ..]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 04:15:03 +0000</pubDate>
    </item>
    <item>
      <title>Unlimited Save Slots for XP</title>
      <link>http://rm.rgss.cn:50505/thread-8464-1-1.html</link>
      <description><![CDATA[If you find your players stumble and struggle in the only 4 save slots by default, you can use this script to liberate them.

The player can start to use save slot from the first one. Once they saved they got a second, empty one. Once they saved in t ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 03:54:17 +0000</pubDate>
    </item>
    <item>
      <title>NoManaKrisis XP</title>
      <link>http://rm.rgss.cn:50505/thread-8448-1-1.html</link>
      <description><![CDATA[NoManaKrisis

XP

by Kyonides​


Introduction

There are times when reaching 0 Mana Points is very boring.
What if all heroes or all mobsters could exceed that limit?
What if a specific hero or mobster could do that?

There is another way to deal wi ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 03:16:38 +0000</pubDate>
    </item>
    <item>
      <title>KSteps2Doom XP</title>
      <link>http://rm.rgss.cn:50505/thread-8432-1-1.html</link>
      <description><![CDATA[KSteps2Doom XP

by Kyonides​

Introduction

This script turns the map\'s encounter steps as a fixed number.
It features a simple HUD to let you know when you are about to trigger a random encounter on the current map.
The HUD will disappear if you le ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 02:16:44 +0000</pubDate>
    </item>
    <item>
      <title>Resource Sifter</title>
      <link>http://rm.rgss.cn:50505/thread-8416-1-1.html</link>
      <description><![CDATA[Resource Sifter
Version: 1.0​


Introduction

This script is a resource management utility tool designed to search your product  and list any audio or graphic resoures no longer in use,  or not being used by the base RPGMaker database and map system ...]]></description>
      <category>RPG Maker XP 讨论区</category>
      <author>じ☆ve冰风</author>
      <pubDate>Sun, 26 Jul 2026 01:47:21 +0000</pubDate>
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