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RPG Maker VA 讨论区 今日: 546 |主题: 597|排名: 40 

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0制作教程 Creating your own Collision Maps attach_img

じ☆ve冰风

じ☆ve冰风07-11

This tutorial demonstrates how to create a collision map. The approach used is to take an image of y ...

じ☆ve冰风
3 天前
081 じ☆ve冰风 3 天前
0制作教程 How to Add a Poker Mini Card Game (Demo) attachment

じ☆ve冰风

じ☆ve冰风07-11

Poker Mini Game Script and Demo RPG Maker VX Ace Original Script by CACAO http://cacaosoft.web.fc2. ...

じ☆ve冰风
3 天前
066 じ☆ve冰风 3 天前
0转载发布 Skip Battle Messages attachment

じ☆ve冰风

じ☆ve冰风07-11

Introduction This is a simple script that allows the developer to disable the escape/death messages ...

じ☆ve冰风
3 天前
064 じ☆ve冰风 3 天前
0转载发布 VE - Item Command attach_img

じ☆ve冰风

じ☆ve冰风07-11

This scripts allows to setup different item types and to setup commands where the play ...

じ☆ve冰风
3 天前
063 じ☆ve冰风 3 天前
0制作教程 Hiding and Showing Rooms with Overlay Mapping attach_img

じ☆ve冰风

じ☆ve冰风07-11

Overlay mapping is a mapping technique where you "overlay" your map with other graphics to create ...

じ☆ve冰风
3 天前
086 じ☆ve冰风 3 天前
0制作教程 Animate Pictures w/ Simple Script Call attach_img

じ☆ve冰风

じ☆ve冰风07-11

So, you have pictures you want to animate, perhaps in a cycle or even to fade in and out things in a ...

じ☆ve冰风
3 天前
085 じ☆ve冰风 3 天前
0制作教程 A Critique on the Default Target System attach_img

じ☆ve冰风

じ☆ve冰风07-11

​ This article discusses the targeting system in the default battle system in RPG Maker VX Ace. T ...

じ☆ve冰风
3 天前
096 じ☆ve冰风 3 天前
0制作教程 Understanding Large Troops attach_img

じ☆ve冰风

じ☆ve冰风07-11

This article discusses some of the limitations in RPG Maker's troop editor, explore some workaround ...

じ☆ve冰风
3 天前
059 じ☆ve冰风 3 天前
0转载发布 VE - Direct Command attach_img

じ☆ve冰风

じ☆ve冰风07-11

This script allows to set skills or items to be used directly when selecting the comma ...

じ☆ve冰风
3 天前
069 じ☆ve冰风 3 天前
0制作教程 Assigning Multiple Action Triggers to an Event attach_img

じ☆ve冰风

じ☆ve冰风07-11

In this article I discuss a particular type of interaction between the player and events. We star ...

じ☆ve冰风
3 天前
088 じ☆ve冰风 3 天前
0制作教程 Managing Skills and Personalizing Actor Skill Types attach_img

じ☆ve冰风

じ☆ve冰风07-11

This article discusses some techniques for improving the look and feel of your game when it comes ...

じ☆ve冰风
3 天前
077 じ☆ve冰风 3 天前
0转载发布 Water-walk state

じ☆ve冰风

じ☆ve冰风07-11

Water-walk State -Tsukihime This script allows you to "walk on water". You designate a "water til ...

じ☆ve冰风
3 天前
062 じ☆ve冰风 3 天前
0转载发布 VE - Custom Slip Effect attach_img

じ☆ve冰风

じ☆ve冰风07-11

This scripts allows to setup custom formulas for regeneration and poison. You can setu ...

じ☆ve冰风
3 天前
060 じ☆ve冰风 3 天前
0转载发布 Skip Battle Log attachment

じ☆ve冰风

じ☆ve冰风07-11

Introduction This is part of YEA - Battle Engine. I took the skipping of the battle log messages an ...

じ☆ve冰风
3 天前
075 じ☆ve冰风 3 天前
0制作教程 Understanding Tile Regions attach_img

じ☆ve冰风

じ☆ve冰风07-11

In this article we go over the "Region" property in your tiles. It explains what a region is, ho ...

じ☆ve冰风
3 天前
069 じ☆ve冰风 3 天前
0制作教程 Character Selection

じ☆ve冰风

じ☆ve冰风07-10

I know there are some people who wants to know how to do this and there might be a Topic made for so ...

じ☆ve冰风
4 天前
0101 じ☆ve冰风 4 天前
0转载发布 VE - State Aura attach_img

じ☆ve冰风

じ☆ve冰风07-10

This script allows to setup states that spread through allies when a battler is unde ...

じ☆ve冰风
4 天前
077 じ☆ve冰风 4 天前
0制作教程 Understanding and Extending Event Choices attach_img

じ☆ve冰风

じ☆ve冰风07-10

This article discusses the event choices and how we can manipulate it using scripts to allow develop ...

じ☆ve冰风
4 天前
089 じ☆ve冰风 4 天前
0转载发布 VE - Progressive Timer attach_img

じ☆ve冰风

じ☆ve冰风07-10

  ​ This scripts allows to setup a progressive timer. By default the timer is a c ...

じ☆ve冰风
4 天前
063 じ☆ve冰风 4 天前
0制作教程 Understanding and Surpassing Event Page Limits attach_img

じ☆ve冰风

じ☆ve冰风07-10

This article discusses (what I consider to be) a major limitation in the RPG Maker event system: pag ...

じ☆ve冰风
4 天前
055 じ☆ve冰风 4 天前

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