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Trick Floor Puzzle (Tutorial):
Hey folks, Since I have been working on this game I have been trying to come up with interesting ways to do puzzles that aren't just traditional puzzles seen everywhere, or at least a variation of a popular puzzle.


        In this tutorial I will show you how I designed the trick floor puzzle.


        Basically you have to walk on the right square or it transfers you to back to the start of the (path?)


        First we will make our path:

Spoiler






        Then we set up our events (where you DON"T want your player to walk)

Spoiler






        And finally we put them where we want them to be:

Spoiler








        So what I have done is used a transparent tile and a nifty paralax to show behind it, and set up basic transfer events on every square you don't want to be able to walk on.


        If you step on the wrong tile, you get sent back to the start.


        I know this is super basic, but I am sure someone will benefit from this.


        Happy RPG making folks!


        -Skunk


本贴来自国际rpgmaker官方论坛作者:Skunk处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/trick-floor-puzzle-tutorial.64974/
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