随便发着玩。。。不需要神马精华啥的了,毕竟都是古董了。。。国外的东东。。。附件内是调用的dll
RUBY 代码
- #===============================================================================
- #
- # Screenshot V2
- #
- # Screenshot Script v1 & screenshot.dll v1 created by: Andreas21
- # Screenshot Script v2 created/edit by: cybersam
- # the autor is found on a german board...
- # the comments are added by me...
- # since the autor didnt want to add any comment...
- # so thats it from here...
- # have fund with it... ^-^
- #
- # oh yea.. the needed command line is found in "Scene_Map" in "def update"
- #
- #===============================================================================
- module Screen
- @screen = Win32API.new'screenshot', 'Screenshot', %w(l l l l p l l), ''
- @readini = Win32API.new'kernel32', 'GetPrivateProfileStringA', %w(p p p p l p), 'l'
- @findwindow = Win32API.new'user32', 'FindWindowA', %w(p p), 'l'
- module_function
- #-----------------------------------------------------------------------------
- # here comes the stuff...
- # i add here the stuff for automatic change of the number for the screenshot
- # so it wont overrite the old one...
- # if you want to change so stuff change them in this line below
- # or you can change them in your command line... like
- # Screen::shot("screenshot", 2)
- # this change the name and the type of the screenshot
- # (0 = bmp, 1 = jpg and 2 = png)
- # ----------------------------------------------------------------------------
- def shot(file = "screenshot", typ = 1)
- # to add the right extension...
- if typ == 0
- typname = ".bmp"
- elsif typ == 1
- typname = ".jpg"
- elsif typ == 2
- typname = ".png"
- end
- file_index = 0
- dir = "Graphics/Battlebacks/"
- # make the filename....
- file_name = dir + file.to_s + typname.to_s
- # make the screenshot.... Attention dont change anything from here on....
- @screen.call(0,0,640,480,file_name,handel,typ)
- end
- # find the game window...
- def handel
- game_name = "\0" * 256
- @readini.call('Game','Title','',game_name,255,".\\Game.ini")
- game_name.delete!("\0")
- return@findwindow.call('RGSS Player',game_name)
- end
- end
复制代码
本帖来自P1论坛作者ikki,因Project1站服务器在国外有时候访问缓慢不方便作者交流学习,经联系P1站长fux2同意署名转载一起分享游戏制作经验,共同为国内独立游戏作者共同创造良好交流环境,原文地址:
https://rpg.blue/forum.php?mod=viewthread&tid=342060 若有侵权,发帖作者可联系底部站长QQ在线咨询功能删除,谢谢。