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KursedVictory ACE: KursedVictory ACE-6.jpg

 

KursedVictory ACE:
KursedVictory ACE

by Kyonides
​


Introduction

You will either love this scriptlet or just hate it.

Sometimes the heroes cannot simply obtain a flawless victory. That would be inconceivable!

Thus, they need some final punishment to make sure they learn their lesson!


Just add enemy ID's to the ENEMY_IDS constant to make this happen!


Or leave this note tag in the enemy's notebox: curse_victory

Warning:
If you refuse to comply, you might have to fight another troop...

Spoiler: Screenshots




The Script

                Ruby:       



Terms & Conditions

Free as in beer for non commercial games.
Include my nickname in your game credits.
That's it!



本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/kursedvictory-ace.179980/
KursedVictory ACE: KursedVictory ACE-6.jpg
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