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同能RPG制作大师 › 附件中心 › 同能RM技术讨论区 › RPG Maker VA 讨论区 › Teleport to Visited sites: Teleport to Visited sites-3.png

Teleport to Visited sites: Teleport to Visited sites-3.png

 

Teleport to Visited sites:
https://www.youtube.com/embed/jrAQVEw21lQ

Script Name:  TeleportToVisited

Author:       Newold

Description:  With this script you can make a window appear that
                     allows you to teleport to any map you have visited before.
                     You can also store different teleport points on each map.

Version:      1.4 - 10-01-2019

Credits and License: You can use this script as you want. It is free for comercial and not comercial projects. You can give me thanks in the credits of your game or not, as you wish



**************************************************************************
Installation and use
     **************************************************************************

️ INSTALLATION

     - Put this script over main

     - You need to download these images and unzip them in the folder
       "Graphics/Pictures"
       Link: Bajar]https://www.mediafire.com/file/n7bv66tbdr7cj3m/TeleportImages.rar/file] (Downloads images from mediafire)

     - you can configure this script below this instructions


️ HOW TO USE

     - When you visited a map, this map is added automatically to the
       teleport's list.
       If you do not want the map to be added automatically, you need
       to create an empty event on that map and name it
       ⇒⇒⇒⇒              noAddToTeleportList            ⇐⇐⇐⇐

     ··········································································

     - To add a teleport point manually, use the command call script of
       the events and inside you put this code:

       add_map(ref, name, map_id, x, y, direction)

         ● ref         
Can be a number (Ex: 1), a string (Ex: "name") or
                         symbol
symbol)
                         ref is used to identify this teleport.
         ● name        
Only can be a string (Ex: "name")
                         name is used to name this teleport.
         ● map_id      
it can be nil (current map) or a number.
                         map_id refers to the id of the map.
         ● x           
it can be nil (current position X of player)
                         or a number.
         ● y           
it can be nil (current position Y of player)
                         or a number.
         ● direction   
it can be nil (current direction of player)
                         or a number. (2 = Down, 4 = Left, 6 = Right, 8 = Up)

     ··········································································

     - To modify a parameter of a teleport point already added, use the
       command call script of the events and inside you put this code:

       update_map_info(map_id, attr, value, ref)

         ● map_id      
it is a number. map_id refers to the id of the map.
         ● attr        
name of the parameter to modify
                         (including the two points)
                         attr only can be :x, :y, :direction or :map_name
                             ● :x         
Use :x to modify the
                                             X coordinate of teleport
                             ● :y         
Use :y to modify the
                                             Y coordinate of teleport
                             ● :direction  
Use :direction to modify where
                                             the character will look when
                                             teleporting
                             ● :map_name   
Use :map_name to change the name
                                             of teleport
         ● value      
It must be a text between quotation marks to modify
                         the value of :map_name (example "my text") or a number
                         to modify the other values
         ● ref         
Can be a number (Ex: 1), a string (Ex: "name") or
                         symbol
symbol)

     ··········································································

     - To show the teleport selection window, use the command call script
       of the events and inside you put this code:

       open_teleport

     ··········································································
     **************************************************************************



️ SCRIPT

                Code:       



本贴来自国际rpgmaker官方论坛作者:newold处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/teleport-to-visited-sites.104205/
Teleport to Visited sites: Teleport to Visited sites-3.png
         同一主题附件:
    Teleport to Visited sites-1.png
    Teleport to Visited sites-3.png
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