Action Sequence Rotation
ATT_Turan
Introduction
This plugin adds a command to rotate battlers within action sequences. This allows them to tilt, spin, etc. Thanks to
@SGHarlekin for the inspiration!
I have tested the basic functionality, please let me know if you encounter any errors. I will consider making compatibility patches if the other plugin is free to use (or one I own, such as a Yanfly product) and unobfuscated. Otherwise, other authors are free to modify this code to make it compatible with theirs so long as I am still credited.
Spoiler: Features
Code:
Rotation is considered to be movement for the purposes of.
Spoiler: How to Use
This plugin is plug 'n' play. Install it below all Yanfly plugins in your plugin manager and you'll be able to use the above action sequence command.
Please feel free to offer any suggestions for further target types you'd find useful.
Terms and Credits
Free for non-commercial and commercial use. Credit ATT_Turan.
Spoiler: Plugin Code
本贴来自国际rpgmaker官方论坛作者:ATT_Turan处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/action-sequence-rotation-extension.166579/