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同能RPG制作大师 › 附件中心 › 同能RM技术讨论区 › RPG Maker MV 讨论区 › Game Version Display Plugin: BBS_VersionDisplay.js

Game Version Display Plugin: BBS_VersionDisplay.js

 

Game Version Display Plugin:
Version Display v1.02
Author:
Michael Morris @Blue Booth Studios


Introduction
While a small plugin, this helps give your title screen a more professional look, and helps with debugging your title.  Version Display allows you to include your version number on your title screen.  In addition, the variable is exposed via script, so you can access it from anywhere in your project (in case you want to display version elsewhere).

As an additional service, the current game version is saved to a separate variable (also exposed) called "saveVersion" when the game is saved.  So, say a user is playing version 1.0.4 of your game, and saves the game.  They quit, and download an update to your game (think beta-testers or public-release).  They restart the game with the new patch - and the game version displays 1.0.5.  Their save version is still 1.0.4, and in the case an error occurs due to version changes, scripting access is exposed to make comparing these two variables trivial.

You must update your game version in plugin parameters manually - versioning varies between developers, and so do the number of changes between versions.  Once the change is made in plugin parameters it is universal for all new instances of play.

A number of customization parameters are available.

Features
- Adds a version display number to the title screen - used for tracking your game version, not for tracking the running version of RMMV.

- Version and saveVersion variables exposed to script access to fit any number of additional display options (i.e. on your save files, main menus, etc.).

- Version and saveVersion are tracked separately to identify potential version conflicts.

- A number of customization options are available so the version text will fit your games aesthetic.

- Fast. No performance drop was noted during tests.

- Now properly supports multiple resolutions.  Width value now available as plugin parameter.

How to Use
- Copy script into your game js/plugins directory.
- Import and configure plugin.  You must update your version plugin parameter manually!

Spoiler                Code:       





Requirements
None known.

Screenshots
Coming soon!


Demo
N/A

Script


Change Log
1.02

- Fixed display bug pointed out by Michael 'Ramza' Sweeney when using
    different resolutions.
- Width now plugin parameter.

1.01
- Plugin finished.


Known Bugs / TODO
Suggestions, bug reports, and feature requests are welcomed!


Compatibility Issues
None known.


Credit and Thanks
- Micheal Morris @Blue Booth Studios

Author's Notes
Free for non-commercial and commercial use as long as credit is given.


本贴来自国际rpgmaker官方论坛作者:bluebooth处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/game-version-display-plugin.79411/
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