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同能RPG制作大师 › 附件中心 › 同能RM技术讨论区 › RPG Maker MZ 讨论区 › The MZ building construction system: ToshA_BuildingSystem.js

The MZ building construction system: ToshA_BuildingSystem.js

 

The MZ building construction system:
https://www.youtube.com/embed/I3jTW3rQ_fE
ToshA Building System
Version: v1.0
Author: ToshAngel

Overview

ToshA Building System is a comprehensive plugin for RPG Maker MZ that enables players to construct and manage buildings within your game world. With extensive customization options and flexible placement mechanics, you can create immersive city-building and management gameplay experiences.

Key Features
Building Mechanics:
Placement Options: Choose between grid-based or free placement for buildings
Categories and Variants: Organize buildings into categories with multiple variants
Activation/Deactivation: Enable or disable buildings based on game conditions
Map Restrictions: Control where building is allowed using map region

Resource System:
Building Costs: Set resource requirements for construction
Resource Management: Configure resources needed for buildings
Economy System: Create a dynamic economy with resource costs and benefits

Customization:
UI Appearance: Customize the look and feel of building menus and information windows
Building Properties: Define custom properties for each building type
Visual Settings: Adjust grid visibility, colors, and opacity

Integration with Other Plugins:
Weather & Time Integration: Works with ToshA_DynamicWeatherTime to enable buildings to produce and consume resources over time
Fog of War Integration: Combines with ToshA_FogOfWar to create strategic gameplay where buildings reveal areas of the map.


Download​



本贴来自国际rpgmaker官方论坛作者:ToshaAngel处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/the-mz-building-construction-system.176075/
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