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Trilobytes MZ: Inworld Integration-3.jpg

 

Trilobytes MZ: Inworld Integration:
Inworld Integration v1.00
Trilobytes by Trihan
​


Introduction
Inworld is a fascinating emerging technology aiming to provide AI-driven NPCs for gaming and training. Following a post on the rmweb forums asking about the possibility of integrating that with RPG Maker, I decided to create this plugin to do just that.

This is the free version, which supports the SimpleAPI method of messaging. It will retain session IDs for a short-term retention of conversation history, but it doesn't do any long-term storage. The premium version with more features will follow soon, including support for the node SDK which allows for things like sending triggers, which can activate goals and mutate character properties.

Features


  • Send a message to the NPC with full keyboard support.
  • Receive a response and display it as a message.
  • Automatic word wrap feature included.
  • Optional face graphic.
  • Style the input box with CSS if you wish!

Screenshots


How to Use
Open your Plugin Manager, double click a blank space, select TLB_InworldIntegration_Free from the dropdown and have fun!

Plugin Commands / Script Calls

1. Open Dialog
  Opens a dialog box for the player to enter what they would like to say to
  the NPC. This supports full keyboard input. Thanks to biud436 for the
  dialog code!

2. Display Response
  Fetches the NPC's response from the Inworld server.

  Arguments
    Player Name: The name the NPC will know the player by, which they may
                 use in their reply.
      Use Party Leader: The player will be known by the party leader's name.
      Specify: The player will be known by a name specified in the command.
    Specified Name: The name to use if "Specify" is chosen above.
    Workspace: The workspace ID to which your character belongs.
    Responding Character ID: The ID of the responding character.
    Responding Character Name: The name that will be displayed for the
                               responding character.
    Face Name: The face graphic to put in the response message (optional).
    Face Index: The face index to use in the respones message (optional).

Demo
N/A

Download
Get it from itch.io

Special Thanks
biud436 for writing code for the input dialog

Terms and Credits
Copyright 2024 Trihan

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

Please credit "Trilobytes" or "Trihan" if using this plugin in your game. I would appreciate a copy of any finished game you create that uses it, but this is entirely at your discretion.


本贴来自国际rpgmaker官方论坛作者:Trihan处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/trilobytes-mz-inworld-integration.165355/
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