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同能RPG制作大师 › 附件中心 › 同能RM技术讨论区 › RPG Maker MZ 讨论区 › Set damage floor V 1.0.0: ISC_SetDamageFloor.js

Set damage floor V 1.0.0: ISC_SetDamageFloor.js

 

Set damage floor V 1.0.0:
ISC_SetDamageFloor + V 1.0.0
Creator name
​


Introduction: Customize Terrain Damage

Plugin description.
Set different default value for damage terrain. You can set terrain damage values different from those
provided by the engine OR  you can link it to a game variable that can change during the game.


How to Use
Set different defaultvalue for damage terrain.​

You can set terrain damage values different from those provided by the engine.
To do this, simply use the "Default Damage Value" parameter and leave the
"Damage Variable ID" parameter at zero.

Change the terrain damage value during the game.​

To do this, you can link it to a game variable that can change during the game.
For this option, enter the ID of the variable you intend to use. If the variable is set to zero, the plugin will use the
damage value defined by the Default Damage Value; otherwise, if the value is greater than zero, the plugin
will use the value of the variable.


So, set only the first parameter (Default Damage Value) if you intend to use a value that will not change
during the game. Set the second parameter (Damage Variable ID) ensuring you assign
a value to this variable if you intend to vary the damage during the game.

Parameter:
Default Damage Value : Use this terrain damage for all the game or if variable is zero.
Damage Variable ID: Use the value of this variable ID if this are > of zero.
During the game you can change this variable and terrain damage.

Demo
No demo for this. We only have 2 parameters. I think it's very simple.

Download
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Terms and Credits
You can use this for commercial and not commercial game. Just credit: Ischenderun or Isc. Free to use


本贴来自国际rpgmaker官方论坛作者:ISC处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/set-damage-floor-v-1-0-0.171711/
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