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同能RPG制作大师 › 附件中心 › 同能RM技术讨论区 › RPG Maker MZ 讨论区 › Unique Item and Skill Sounds: SK_ItemSounds.js

Unique Item and Skill Sounds: SK_ItemSounds.js

 

Unique Item and Skill Sounds:
Unique Item and Skill Sounds [Ver 1.0] by Scatkat​


Introduction
By default, RPG MAKER MZ doesn't allow you to have unique sound effects when you use items or skills from the menu. This plugin will let you change that using a simple notetag: <se:Filename>

Features
There are plugin parameters that will allow you to change the volume, pitch and pan of the sound effects. If there is no sound effect set in a skill or item's notetag, it will play the default sound set up in the engine.

How to Use
In the notetag of an item or skill, simply use this command:
<se:Filename>
Where 'Filename' is the name of the sound effect you wish to use. For example if you want to use the sound effect Absorb1 for an item, simply put the command:
<se:Absorb1>
in it's notetag.

Plugin Commands / Script Calls
There are no script calls or plugin commands.

Terms
Free to use in commercial and non commercial games. All I ask is to include me (Scatkat) in your credits. You may edit my work and distribute it freely as long as credit is given to me.


本贴来自国际rpgmaker官方论坛作者:Scatkat处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/unique-item-and-skill-sounds.131551/
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