A Patch of VE_GraphicBattlerSetup for MZ Animated Battlers and Enemies: VEBGStoMZ.js (0)
Smooth Battle Log 2.0 [MZ]: MPP_SmoothBattleLog2.js (0)
Video Playing Plugins: Ramza_PreTitleSplash_MV.js (0)
Foreground Parallax for MZ (Updated With Lock Parallax Option): ForegroundParallax.js (0)
TextCodeEscape - Escape script variables in text messages: TextCodeEscape.js (0)
Map Name Window Plugin: MapNameWindow.js (0)
SelfSwitch Plugin: SCH_SelfSwitch.js (0)
Event Touching: LvMZ_EventTrigger.js (0)
Party Size Control: LvMZ_PartySizeControl.js (0)
Small script for checking a variable for multiple values at once: rmn-snipet-2.js (0)
STV Plugins - BeastBook: STV_BeastBook.js (0)
HOW TO MAKE 2+ FRAME ANIMATED ACTOR FACES IN FRONTVIEW BATTLE STATUS WINDOW: FRE: ActorCode.txt (0)
[TWings] Duel Battles (Suikoden-like): TWings_DuelBattles.zip (0)
Auto Event Faces: LvMZ_AutoFaces.js (0)
Screen Resolution: PFMZ_ScreenResolution.js (0)
STV Plugins - ItemRarity: STV_ItemRarity.js (0)
Foldering Pictures & Variable Dependent Clothing Parts: BodyBuilder.js (0)
Random Direction Shake Screen: Theo_ShakeScreen.js (2)
Fix 2H weapon in left hand and critical damage: CambiarCritico.js (0)
Dynamic Menu: DynamicMenu.js (0)
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