Big Events
Big Events2018.01.13
by Shaz
Introduction
This plugin allows you to set an event's collision area to cover more than one tile.
This is ONLY for events that do not move.
How to use
Add plugin to your js/plugins folder - name must be Shaz_BigEvents.js - and enable in plugin manager.
Place an event in the top left corner of the area you want to cover.
If you want the collision area to be set the same for all pages of the event, put <bigEvent:wxh> into the event's note box, where w is the total width and h the total height of the collision area.
If you want a single event page to have a different sized collision area, put <bigEvent:wxh> into a Comment command on the event page.
Plugin
Download from pastebin
make sure to save it as Shaz_BigEvents.js
Credit
- Shaz
Terms
- free for use in commercial games
- do not post elsewhere - link back to this page
Notes
本贴来自国际rpgmaker官方论坛作者:Shaz处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/big-events.89831/
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