OcRam - Parallels_EX plugin (for MV)
IntroductionSometimes autorun events are not enough to do the job. What I ment by that? Usually these events are erased and will not be called again after menu nor battle scene (also will freeze the game if not erased).
And then there are parallel events which are executed in EVERY frame (may cause lag and undesired slow downs)! Of course wait command can be used here, but what if I want to execute commands IMMEDIATLY after ANY scene ONLY ONCE? Where is possibility to do that?
Or what if parallels needs to be run ONCE only if variable id x or switch id y is changed (for example check if hours variable is changed)?
The answer is OcRam_Parallels -Plugin!
This plugin has no parameters nor commands. Use event COMMENTS to enable "Run once" functionality to parallel events.
[*]<run_once> (parallel will run ONCE after ANY scene)
[*]<trigger_var:1:2:5:> (parallel will run ONCE only if variable id 1, 2 or 5 is changed)
[*]<trigger_sw:1:4:76:> (parallel will run ONCE only if switch id 1, 4 or 76 is changed)
Spoiler: Event comment
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本贴来自国际rpgmaker官方论坛作者:OcRam处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/ocram-parallels_ex-plugin-for-mv.93934/
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