じ☆ve冰风 发表于 2026-7-28 22:33:58

Synchronization Effects

This script provides additional "synchronization effects", or simply "sync effects", for Synchronized Battlers. The default sync effect is when the parent dies, its children also die, which is called "sync death" effect.


Some sync effects that are available include


[*]Setting the exp rate for enemies that died due to "sync death"
[*]Setting the gold rate for enemies that died due to "sync death"
[*]Sync'ing HP between two linked battlers so that damaging one will also damage the other
[*]Sync'ing MP and TP between two linked battlers so that any consumption by one battler will also consume the MP/TP from the other
New sync effects can be added easily, such as synchronizing states or features.
Using sync effects can greatly customize your synchronized battlers.


Get it at Hime Works!


本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/synchronization-effects.19893/
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