じ☆ve冰风 发表于 2026-7-28 20:50:56

MBS - Sound Emittance


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http://i.imgur.com/m6BRKBq.png

MBS - Sound Emittance (1.2.1)
    by Masked





Introduction
    This plugin allows you to set sound emittances for events, and for the first time in RPG Maker (as far as I know) with 3D sound positioning (thanks WebAudio /o/).
    That's nice for creating sound effects on rivers, fire, people talking, etc.


Features
    - 3D sound positioning, that is, you can notice from which direction the sound is coming from;
    - Allows you to set a sound radius so it will be limited to a specific range;
    - Automatically assumes the file extension based on built-in methods (specifically AudioManager.audioFileExt);
    - Works with any kind of sound effect (BGM, BGS, ME, SE...) regardless of it having an automatic loop or not;
    - Volume and pitch adjustment.


How to use
    Just save the plugin Raw code in a .js file on your game's js/plugins folder. Further information on plugin help.


Script
    GitHub: https://github.com/MaskedRpg/JS/blob/master/mv/MBS_SoundEmittance.js


Credits and Thanks
    - Masked, for creating


本贴来自国际rpgmaker官方论坛作者: Masked 处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mbs-sound-emittance.52718/
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