じ☆ve冰风 发表于 2026-7-28 19:07:42

DoubleX RMMV Confusion Edit

Note
This plugin's available for commercial use

Purpose
Lets you set some states to reverse the ally/foe identification

Games using this plugin
None so far

Notetag
Spoiler: Notetags                JavaScript:       
*    # State Notetags:                                                   
*      1. <confusion edit: reverse, excludeSelf>                        
*         - Sets the confusion state to reverse the ally/foe identification
*         only instead of restricting the battler to be merely using the
*         1st skill in the database if reverse is true and the actions
*         aren't forced                                                
*         - Reversal will never take place for state Restriction as Attack an
*         Enemy nor skill/item scope as The User                        
*         - Reversal will have 50% chance to take place for state Restriction
*         as Attack Anyone                                             
*         - Reversal will always take place for state Restriction as Attack
*         an Ally                                                      
*         - Sets the confusion state to make the battler never targeting self
*         if excludeSelf is true and the actions aren't forced         
*         - Only the effective notetag with the highest priority will be used


Plugin Calls
Spoiler: Plugin Calls                JavaScript:       
*    # State manipulations                                                
*      1. meta.confusionEdit                                             
*         - Returns the confusion edit reverse and excludeSelf flag in the
*         form of { reverse: reverse, excludeSelf: excludeSelf }      
*      2. meta.confusionEdit = { reverse: reverse, excludeSelf: excludeSelf }
*         - Sets the confusion edit reverse and excludeSelf flag in the form
*         of { reverse: reverse, excludeSelf: excludeSelf }            
*         - All meta.confusionEdit changes can be saved if               
*         DoubleX RMMV Dynamic Data is used


Video
Spoiler: Video
https://www.youtube.com/embed/NCVMdR7HFls

Prerequisites
Abilities:
1. Little Javascript coding proficiency to fully utilize this plugin

Terms Of Use
You shall keep this plugin's Plugin Info part's contents intact
You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases
None of the above applies to DoubleX or his/her aliases

Changelog
Spoiler: Changelog                JavaScript:       
*      v1.00e(GMT 1100 9-9-2022):
*      1. Fixed infinite loop in targetsForReversedExcludeSelf due to typo
*      v1.00d(GMT 0200 6-6-2020):
*      1. Fixed actions having no targets not executing bug
*      v1.00c(GMT 0300 9-3-2020):
*      1. Fixed undefined subject in hasValidOriginalTargets
*      v1.00b(GMT 0800 30-1-2016):                                          
*      1. Fixed missing return in targetsForOpponents and targetsForFriends
*      2. Fixed undefined target in targetsForReversedExcludeSelf due to typo
*      3. Fixed infinite loop with excludeSelf when subject's always selected
*      v1.00a(GMT 0800 3-1-2016):                                          
*      1. 1st version of this plugin finished


DoubleX RMMV Confusion Edit


本贴来自国际rpgmaker官方论坛作者:DoubleX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/doublex-rmmv-confusion-edit.54170/
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