OnChangeVariable
Description:Run common event (and/or call script) when variable(s) is changed.
How To Use:
Set up the list of Variable & Common Event, and/or Script Call (Optional) Pairings
Spoiler
Additional Features:
Spoiler
Download:
OnChangeVariable Plugin: Click Here to Download
History Log:
Version 1.00 Initial Release (11/20/2019)
Version 1.10 Cleaned up code & added extra feature (Script Call)
(11/20/2019)
Version 1.20 Added trigger by a change to variable in a damage formula (11/20/2019)
Version 1.21 Added ability to rename plugin file (please don't though)
Version 1.22 Bugfix (Trigger now only when the variable is actually changed not just when called upon) (11/21/2019)
Version 1.30 New Features (11/21/2019)
Version 1.40 Major Fix (Rewrite to fix battle damage issue)(11/21/2019)
Original Request Thread: Click Here to View Thread (Requested by KazukiT)
Credits:
None necessary, no credit needed.
Happy Game Making!
Terms Of Use:
Use anyway you'd like. Feel free to make modifications even.
本贴来自国际rpgmaker官方论坛作者:ct_bolt处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/onchangevariable.115452/
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