Better "Move Away From Player"
Better Move Away From Player v.1By DreamX
Introduction
Events will be better at avoiding the player and get stuck less often.
Patch Notes
None
Features
Events set to "Move Away From Player" move in the direction they judge to put the most distance away from the player. The end result is that they will constantly be moving away from you unless moving would only bring them closer to the player. If you set their speed the same as player's (same as dash speed if you use dash), it's difficult to catch them unless you chase them into a narrow passage or something along those lines.
How to Use
Plug and play.
Script
Credit and Thanks
- DreamX
Author's Notes/Terms of Use
Free to use and modify for commercial and noncommercial games, with credit.
本贴来自国际rpgmaker官方论坛作者:DreamX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/better-move-away-from-player.54052/
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