じ☆ve冰风 发表于 2026-7-27 22:17:15

KageDesu ATBS (battle system)

KageDesu Active-Time Battle System
2018.06.23
by Pheonix KageDesu

Introduction
Turn-based battle system where each battler has his own waiting time for the battle action (wait timer). After the time-out of the wait timer, the battler can perform an action, and then he must wait for his move again. Each battler turn is independent of each other. The user can only control of the party leader. All other party members are in auto battle mode.


https://www.youtube.com/embed/3V53d_HWFX8

How to use
Add to your plugins folder (file name does not really matter).
Plug and play. Read user manual for more information and details.

User manual https://www.dropbox.com/s/vo8zy6572pnt5di/ATBS.pdf?dl=0

Plugin
Build 202
https://www.dropbox.com/s/6s9vufxk666t4sk/KD_ATBS.js?dl=0

Credit
- Pheonix KageDesu

Terms
Creative Commons 4.0 Attribution, Share Alike, Non-Commercial
(Attribution Non-Commercial Share Alike, cc by-nc-sa)

Note
- Plugin web-page http://kagedesuworkshop.blogspot.com/p/atbs.html
- The plugin has been tested only on a new project (without any another plugins) in MV 1.6.1


本贴来自国际rpgmaker官方论坛作者:Pheonix KageDesu处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/kagedesu-atbs-battle-system.96806/
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