じ☆ve冰风 发表于 2026-7-27 17:20:19

Knives XP

Knives XP

by Kyonides​

Introduction

Use this scriptlet to make your weapon get stronger every single time you flee from battle AFTER striking your Witch Zombie Golem foes with the infamous Chicken Knife!

Keep in mind that the Chicken Knife does not always make you flee away from your foes. :S

Even so you can also depend on the initially weak Hestia Knife or Level Knife!
They will grow more and more powerful the more you level up!
data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7​

Available Knives:

[*]Chicken Knife
[*]Hestia Knife
[*]Level Knife
[*]Victory Knife
[*]Brave Knife (Brave Brave?)
[*]Moody Knife (A Victory & Brave Combo)
[*]Death Knife (Dead Hero)
Configuration

                Ruby:       
module Knives
# Hestia Knife ID
HESTIA_ID = 33
# Hestia Knife Hero's STR Percent
HESTIA_STR_PERCENT = 20
# Level Knife ID - Points per Level: Weapon's ATK Points in the DB!
LEVEL_ID = 34
# Chicken Knife Settings
CHICKEN_ID = 35
CHICKEN_ESCAPE_RATE = 25
CHICKEN_ATK_INCREASE = 2
CHICKEN_ATK_MAX = 256
# Victory Knife Settings
VICTORY_ID = 36
VICTORY_ATK_INCREASE = 2
VICTORY_ATK_MAX = 256
# Brave Knife Settings
BRAVE_ID = 37
BRAVE_ATK_INCREASE = 2
BRAVE_ATK_MAX = 256
# Moody Knife Settings
MOODY_ID = 38
MOODY_ATK_INCREASE = 2
MOODY_ATK_MAX = 256
# Death Knife Settings
DEATH_ID = 39
DEATH_ATK_INCREASE = 10
DEATH_ATK_MAX = 300
# Disable Effects State
NO_FX_STATE_ID = 25
# Some Extra Code Here
end


Download Now!​

Terms & Conditions

Free for non commercial games.
Contact me if you are going commercial. It will be inexpensive.
Include my nickname in your game credits!
Do not repost it anywhere!


本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/knives-xp.155182/
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