Gain Extra Stats (HP, MP) after each Battle
GainExtrasAfterBattleIntroduction
With this Plugin it is possible to regain some hp/mp for each actor after the battle. You have many options to choose if dead people should be revived or some actors should not be healed.
Video
Options
- Amount of HP healed in percent- Is the percent taken from the max hp or the current hp
Download
Version 1.3: https://raw.githubusercontent.com/g...js/master/js/plugins/GainExtrasAfterBattle.js
Credit and Thanks
- Gilles
You can use and edit this plugin as you want. This plugin is open for non commercial and commercial use. Just give me a little credit =)
Changelog:
v 1.3:
- Conditional Regain for Classes and Actors (Actors have a higher priority)
v 1.2:
- Conditional Regaining Stats via Switch. Only regain stats if the switch for the actor is on (can be combined with equipment regain) (see the help for example)
- Regain with equipment. You can use a note-tag in your equip to gain hp/mp (see help for more detail)
- Small bugfix with hp heal for dead
v 1.1:
- Plugin Name changed
- MP healing is possible
- Switching HP or MP Healing on/off is possible
- Healing dead can be switched on
- a specific amount for healing dead can be switched on
本贴来自国际rpgmaker官方论坛作者:Gilles处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/gain-extra-stats-hp-mp-after-each-battle.48977/
页:
[1]