KEventual XP
KEventual XPby Kyonides
Introduction
This scriptlet of mine allows you to copy local or external events to the current map. It is quite easy to use.
By the way, you can also delete them or restore them at will!
And the best thing of all is that your new set of events will be right there waiting for you next them you enter that map!
Without call the same setup event over and over again!
Script Calls
Note: You can use @event_x or @event_y for the current event's XY coordinates.
Add a copy of an Event present on the Current Map:
Ruby:
copy_event(OtherMapID, EventID, NewEventID, NewX, NewY)
Add a copy of an Event available on a Different Map:
Ruby:
add_event(OtherMapID, EventID, NewEventID, NewX, NewY)
Delete any Event present on the Current Map - permanently if true.
Ruby:
delete_event(EventID)
delete_event(EventID, true)
Restore any Event that was once present on the Current Map:
Ruby:
restore_event(EventID)
Secondary Features
Just some innocent error messages, that's all!
Spoiler: Screenshots
Download Demo
Terms & Conditions
Free for use in ANY game.
Due credit is mandatory.
Mention this forum in your game credits.
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/keventual-xp.167049/
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