Collision Maps
This script allows you to replace your tile passage settings with a collision map. Collision maps are optional; a map can use the default tile passage settings. However, you can only choose between one or the other.The collision map is straightforward: it is an image the size of your map. Anywhere that is colored red is cannot be passed. The collision map can be created in any image editor of your choice.
This is a very simple collision map and only supports two passage settings: Passable, not passable.
Note that this script only overrides the passage settings for a tile: all other tile settings (such as the * tile behavior) are preserved.
http://himeworks.files.wordpress.com/2013/09/collisionmaps1.jpg
http://himeworks.wordpress.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif
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Get it at Hime Works!
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/collision-maps.17825/
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