Ultimate Stat Distribution Script Updated 1.2
Actors will gain stat points whenever they level up or when you want to givethem via script call: $gameActors.gainStats(amount)
Those points can be used to increase the actor's stats via a custom scene.
To call the scene use the call: SceneManager.sceneDistribution(actor)
Example: SceneManager.sceneDistribution($gameParty.members())
Holding shift while increasing the attributes will increase them faster.
You can press x/esc to swap between the increase/decrease options.
You can now choose which stats to draw/increase
You can add extra parameters like crit chance and evasion.
Put the following tags to determine how much the param/stat will increase per
stat point spent:
Spoiler<ihp: amount>
<imp: amount>
<iatk: amount>
<idef: amount>
<imat: amount>
<imdf: amount>
<iagi: amount>
<iluk: amount>
For extra parameters:
Spoiler<ihit: amount>
<ieva: amount>
<icri: amount>
<icev: amount>
<imev: amount>
<imrf: amount>
<icnt: amount>
<ihrg: amount>
<imrg: amount>
<itrg: amount>
Feel free to use for free/comercial games, just give credit.
Enjoy
Print:
Spoiler
http://s22.postimg.org/xo0n7mfht/increasestats.png
Edit by Zarsla with more features: https://www.dropbox.com/s/v3rryhchtnoc0ef/StatDistribution.js?dl=0
Download (Updated 31/03/2016):
-Fixed bug of max hp value displaying 999 on screen even when the actual value was higher
-Added option to add custom limits for parameters, those can be different for each actor
-Added option to limit how much points you can spend on the same parameter each level
-Added party option, press Q/W to swap between party members
-Can now put tags in the actor's note box as well
本贴来自国际rpgmaker官方论坛作者:Frozen_Phoenix处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/ultimate-stat-distribution-script-updated-1-2.59342/
页:
[1]