EISLockedSaves - Updated [1.01]
Intro:This plugin simply allows you to lock the player into a save file upon starting, or loading a game file.
Version: 1.01
Changelog: : Goodbye lag and troll save slots( slots not updating).
Features:
[*]Player can't switch between save files upon loading, or starting a new game.
[*]More save files are added if the maximum number of slots is filled.
Instructions:
[*]Simply install the script
[*]Use the helpers provided
/* Functions:
*
* KR.Helpers.addSaveSlot()
* - Increase the number of save slots on the load/save screen.
* KR.Helpers.saveGame()
* - Lets you save the game at the last locked file id.
*/
Please see the below attachment to use the plugin.
Credits:
Free for both commercial and non-commercial use.Credit with the name Kino, or EIS.
Thanks:Thank you to anyone who decides to use this script; I appreciate it!
If there are any bugs/issue, please contact me via message on the forums. I want to try and make the script as extensible/flexible as possible, so if you have an ideas, please message me.
View attachment EISLockedSaves.js
本贴来自国际rpgmaker官方论坛作者:Kino处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/eislockedsaves-updated-1-01.61570/
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