Crystal Engine – Pokémon Skill Screen
ScreenshotsSpoiler
http://crystalnoel42.files.wordpress.com/2012/11/screenshot-1375735733-761611.png?w=650
http://crystalnoel42.files.wordpress.com/2012/11/screenshot-1375735736-187750.png?w=650
http://crystalnoel42.files.wordpress.com/2012/11/screenshot-1375736101-757659.png?w=650
http://crystalnoel42.files.wordpress.com/2012/11/screenshot-1375736404-640983.png?w=650
http://crystalnoel42.files.wordpress.com/2012/11/screenshot-1375736508-634931.png?w=650
Introduction
This script adjusts the skill screen to resemble the Pokemon games. This does not change the function of the skill screen, however be aware that some scripts that alter the skill screen may not be combatible with this script. This script may be used in conjunction with my Pokémon Status Screen script and was designed for that purpose, but is completely optional.
What does this show that the default skill screen doesn’t?
[*]Skill Power (Extracted from the formula)
[*]Skill Accuracy
[*]Skill Hit Type
Script Download
http://crystalnoel42.wordpress.com/2013/08/06/crystal-engine-pokemon-skill-screen/
本贴来自国际rpgmaker官方论坛作者:Crystal Noel处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/crystal-engine-pokemon-skill-screen.16988/
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