じ☆ve冰风 发表于 2026-7-26 12:18:09

GDT Elements Leveling





        GDT: Elements Leveling v1.5
 
Introduction
 


        This plugin gives your characters the possibility to level up their elements by using skills of this element.


        Leveling up elements can give you two advantages:


[*]Skills of this element get stronger
[*]Learn better Skills of this element (or combined elements)



Notetags


        Skill:


        <elementxp:xp>  You can choose how much xp an element should gain after using this spell (you gain xp for every enemy you hit)


        Classes;


        <elementSkill: elementId, levelOfElement, SkillTolearnId> Which skill should be learned after an element reached a specific level


        <elementSkill: elementId1;elementId2, levelOfElement1;levelOfElement2, SkillTolearnId> You can use 2 or more element level requirements if you want to


        A bit more help is inside the Plugin Help after installing the plugin


Lunatic Tag


        Classes & Actors: <elementCurve> Script </elementCurve>


        This can change the elementCurve for specifig Actors, Classes and even different Elements


        For detailed Information look into the Plugin Help (Example in Screenshot below)


        Installation-Guide
        Just copy the plugin into your plugin folder and add it to your plugin list


        If you want to you can configure the plugin parameters, level the level curve


        If you want to use the Menu for Yanflys StatusMenuCore just add ElementsLevel to Command Order Parameter(Screenshot)


        And be sure to have the StatusMenuCore to load before GDT Elements Level


        The parameters for the status work the same as for the Element Status Menu in Yanflys StatusMenuCore


 Download


[*]Plugin: GDT_Core
[*]Plugin: GDT_ElementsLeveling (needs GDT_Core)

 
Credit and Thanks
- Gamedev-Tutorials
You can use and edit this plugin as you want. This plugin is open for non commercial and commercial use. Just give me a little credit =) 


Changelog


        v1.1: Just some Bugfixes


        v1.2: A Skill can now have multiple depending Skill Levels to be learned


        v1.3: Elements Level Status Window added for Yanflys StatusMenuCore. Just Add ElementsLevel to the Menus. Spaces are now allowed in Notetags


        v1.3.1: Bugfix: There was a bug when your class didn't had any skill to learn.


        v1.4: Added Icons to the Status Window


        v1.5: Lunatic Tag: ElementCurve added


Demo










Screenshot


        With Icons







        Without Icons







        Lunatic Tag: elementCurve







本贴来自国际rpgmaker官方论坛作者:Gilles处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/gdt-elements-leveling.64207/
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