Crystal Engine – Leap Attack Symphony
Introduction
This script is a modified version Victor Engine – Leap Attack allowing you to use it with Battle Engine Symphony. It allows to implement “Leap Attacks”, this attacks allows the battler to stay outside of battle for some time, then return making a powerful attack. Similar to the “Jump” from the Final Fantasy series. Please give credit to Victor as well as me is you use this script.
Skill Notes
<leap turn: x> Setup how many turns the battler will stay outside of battle
<leap action> This creates a custom leap sequence. Refer to the Battle Symphony manual for more info on how to set-up action sequences.
tags
</leap action>
Download
http://crystalnoel42.wordpress.com/2013/08/15/crystal-engine-leap-attack-symphony/
本贴来自国际rpgmaker官方论坛作者:Crystal Noel处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/crystal-engine-leap-attack-symphony.16990/
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