じ☆ve冰风 发表于 2026-7-26 10:10:13

New MV Plugin for adjusting the damage floor values. Suggestions welcome.

Free to use in commercial games. Just give me a nod in the credits!

This is basically my first plugin. I didn't like the flat 10 hp per tick of the damage floor so I made this to suit my needs. Its fairly straight forward. You can set a flat value or a percent HP value in the form of a decimal. You can also set different values for every region id, so long as that region id is place over a tile with the damage floor label. I will add support for strings with % at the end at some point tonight.

Download - https://github.com/MindFriendly/adjust-damage-floor
Rate on MVPlugins - http://mvplugins.com/plugin/nulref/Adjust Damage Floor Values

Ver 1.01: You can now use percentages as parameter values. Decimals and percentages greater than 1 and 100% will be ignored and treated as 0.


本贴来自国际rpgmaker官方论坛作者:mindfriendly处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/new-mv-plugin-for-adjusting-the-damage-floor-values-suggestions-welcome.79290/
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