Galv's Puzzle Functions
Puzzle Functions - Version 1.1
RPG Maker MV Plugin
Galv
Introduction
This plugin adds some functions to use that may help with eventing puzzles and/or quests.
Features
1. Self-switch flipping
[*]Change self switches for any event from any event
[*]Change self switches for events adjacent to other events
[*]Specify turning these self switches off, on or flip them
2. Determine location without having to use Control Variables beforehand.
[*]Test to see if an event or player is at an x,y location
[*]Test to see if an event or player is at another event’s location
3. Group switch/self-switch checking
[*]Test to see if a group of specified switches are on or off
[*]Test to see if a group of events have a certain self switch on or off
4. Checking event activation order
[*]Set a combination
[*]Make events add combination values
[*]Check if the player has activated the events in the right order set in the combination specified.
5. Multiple Item Checking
[*]Check if there are multiple items, armors, weapons in inventory using code with only one conditional branch.
How to Use
- Copy the "GALV_PuzzleFunctions.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the help file and examine the demo to learn how it works.
Plugin
Get it here
Credit and Thanks
- Galv
Terms
Free to use in any RPG Maker MV project including commercial. Please credit "Galv".
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Updates
2016-09-28 - Version 1.1 - fixed bug with using 0 for actor
2016-08-15 - Version 1.0 - release
本贴来自国际rpgmaker官方论坛作者:Galv处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/galvs-puzzle-functions.67978/
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