Map Save Access
Map Save Accessby Karberus
Versions:
Current Version: 1.02
Spoilerv1.027 Dec 2015 - Initial Release.
Introduction:
This plugin allows you to specify which maps will have save access disabled by default.
Features:
[*]Maps you specify will always have Save disabled when the player enters.
[*]Maps that are not specified will always have Save Enabled when the player enters.
[*]You can change a map’s default save access from disabled to enabled through a plugin command.
Download:
Get Plugin and more info on how to use it MapSaveAccess
Dependencies:
None
Known Bugs:
Let me know
Credit/Terms of use:
Credit me if you wish; May be used however you wish; commercial or non-commercial.
Author's Notes:
So I was playing Final Fantasy V for the first time, and I noticed that you are allowed to save from the menu on certain maps (such as world map) but on others you can't. And I thought I would make my own project work pretty much in that same way, but then I realized I would need to make events just to change the save access on different maps. So I thought, why not just make a plugin for it? And so here it is. If it's something you might find helpful, go ahead and use it ^^
本贴来自国际rpgmaker官方论坛作者:Karberus处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/map-save-access.52499/
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